DevLog 24: My Personal Dream Is Coming True: Death and Taxes Release!!


The game that I dreamt of in 2017 is now ready for its release. ONLY ONE MORE DAY and it is out there! Warning: all of this might sound a bit cheesy and overly positive but I just had to share my thoughts. 

In short: This has been an amazing journey, I want to say “Thank you!” to everybody who has been a part of it! It has been a lot of work making the game but it has been totally worth it.


It has been great to see it evolve from the first concept to the final polished game. There have been so many things added to the game but the core concept is still the same and a lot of ideas that were there straight from the start are still in the game! So cool! I dreamt of making a game that I, and also other people, would enjoy. A lot of the inspiration came from other small Indie games that I saw Markiplier play in his YouTube videos. And now he has made a video of Death and Taxes too. I cross this one off my bucket list. ^^

Death and Taxes came from a really personal and special place and it has been amazing to see other people join the team and add their personality and ideas to it. 

Thus, I would like to take a moment to thank our amazing crew!

Raido Kikas - for being in the project from early on and making loads of amazing concept art, shaping the characters and environments of the game. And for delivering pages and pages and pages of pencil drawings.

Ott Madis “Oak” Ozolit - for being the best partner in work and life I could ask for. Everything seems more possible with you on my side. Thanks for putting Death and Taxes together from the blocks of music, art and writing.

Adam David Bow - for making the mind-blowingly good music. I am a really big fan of it and it has made the whole game world more complete.

Märten Rattasepp - our lead writer, who has written so much awesome stuff. All of it either really funny, characteristic or thought-provoking.

Kadri Künnapuu - for being greatly supportive of both me and the project, and writing a lot of tangles in the life-stories of the in-game (COMPLETELY FICTIONAL >_>) people.

Markus Rondo - for putting so many awesome stories into our character files and helping us shape the voice of our Conscience.


And of course, a big, big thank you for our voice-actors:

Douglas Pennant - for giving a really characteristic and fatherly voice to Fate, the boss. There were so many lines and different situations, yet you nailed all of them!

Isaak Wells - for the gruff and rugged pirate voice of Mortimer. Bringing a lot of jollyness into the game and making the in-game shop feel very welcoming.

Bonnie Bogovich - for voicing the voice inside the Grim Reaper’s skull with a fitting and mysterious tone. You delivered the work so quickly when we were in dire need, thank you so much!

 

Working together with all of these people - I feel blessed! (Don’t say I didn’t warn you about cheesiness!)

And also thanks to everybody who helped in one way or another! We have met so many helpful and friendly people who have rooted for us even in the hardest times.

Finally, the utmost gratitude for all the players and fans, you are the ones who really make the stories by playing the game. :)

 Here is Some awesome fan art from Snowfire


TOMORROW!

 

Much love

-Leene

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Comments

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so exciting!!! amazing work and dedication :)

Thank you ^_^